Please note "Stable" releases will be offered in Intel 32bit and x64 binaries. "U" releases will be x64 only.
Follow me on twitter for release updates: @sdlmame_osx
Please make sure you have installed the SDL runtime library first!
Also, MAME/MESS is now using SDL 2.0, please make sure you update the library on your system!
Please also note MAME is a console application, use Terminal.app or a frontend!
|SDLMAME v0.155 32-bit (i386)||2014-10-18||33.6 MB||whatsnew_0155.txt|
|SDLMAME v0.159 64-bit (x86_64)||2015-2-27||30.0 MB||whatsnew_0159.txt|
|SDLMESS v0.155 32-bit (i386)||2014-10-18||29.8 MB||messnew_0155.txt|
|SDLMESS v0.159 64-bit (x86_64)||2015-2-27||28.0 MB||messnew_0159.txt|
|SDLMAME v0.140 32-bit (PPC, i386)||2010-10-22||30.3 MB||whatsnew_0140.txt|
Looking for up to date PPC builds? Look no further! (Curtesy of MacBox360)
File mirror available at http://mirrors.xmission.com/mame/mac/sdlmame/
The Universal Binaries are no longer built or supported. Goodbye PPC, my old friend. The Intel 32-bit build is compiled on OS X 10.6.8 with Xcode 3.2.6 and SDL 1.2.15. The Intel 64-bit build is compiled on OS X 10.9.5 with Xcode 6.0.1 and SDL 2.0.3. If these do not work for you, compile your own. NOTE: The 32-bit builds are supported on OS X 10.6 or above, 64-bit only supports 10.9 and above.
If you have any questions/comments about these builds, feel free to mail me at j@NOSPAM@lngn.net. I will not reply to ROM requests or other such nonsense. Also, I am not, nor have I ever been, a member of mamedev. I just do this as a service to the community. If you have questions about the internals of the program, I'm not really the person to ask.
MAME Dev - MESS Wiki - SDLMAME Homepage - SDLMAME Forum - MAMEWorld Forums - MAME Testers - QMC2 (Frontend)
Emulation News Links:
Nekocan@mac - 1 Emulation - Arcade Lover - EmuHQ
MAME™ is a trademark of Nicola Salmoria.
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